The current asset collection will be maintained @ http://opengameart.org/content/bot-siege for the time being.
How do I join the development team?
At least initially, it is the intent that this project be distributed in nature. There is no real "core team" to join, which allows people to contribute without strings attached. That means contributors:
It is meant to be a fun hobby, not an obligation or a job and besides, life happens!
What licensing awareness do I need to have?
Please know we need to remain compliant with Creative Commons (CC) and GNU General Public License v2 or later licensing. Input sources for work performed must also be compliant with these licenses.
What things can I do to contribute?
Lots of things.
The best way to contribute these things for the time being is on the Blender Artists forum thread located here:
http://blenderartists.org/forum/showthread.php?273336 When posting there, myself and the community will provide feedback. That feedback then tempers the project as best it can within reason (effort). How well will this work? I guess we'll find out.
I'm new to art and modelling and/or not very good, can I still contribute?
Actually, yes you can. You can still contribute your ideas, concepts and models. While they may not be used directly, if the idea and concept fits well they can still be used by participants to turn into game grade models. The credit will still be yours for concept and contribution. Guidance may also be given or references to learning material to use to improve, it can also be a good learning opportunity.
Anything else I should know?
Just one thing I can think of. Criticism from the community can sometimes be harsh or maybe not agreeable and by participating you subject your work to the opinions of the community. It's important feedback and needs to be met with respectful and responsible responses.
Well, there you have it. What had started out as some silly practice has now evolved enough ideas to grow it to something more... enough to begin working on a game. It is still not certain that this will fully evolve into a full game, but for sure a level is going to get worked out. Even on a smaller subset of goals, it is hopeful that a GDK (Game Development Kit) of assets can be developed to work the the Blender Game Engine (BGE). At any rate, lots and lots of work ahead, time to get started! Follow along with the art developement @ http://blenderartists.org/forum/showthread.php?273336